Robotics
Wire circuits, sensors and motors in the Hardware Lab, then build real robots like a smart waste bin and a robotic head.
Short, hands-on missions in coding, robotics, drones, IoT and AI. Each mission adapts to your child, and every stage ends with something new they can make.
Tap the rover to take it apart
Five programmes in one account. Your child can try all of them and go deeper in the ones they love.
Wire circuits, sensors and motors in the Hardware Lab, then build real robots like a smart waste bin and a robotic head.
Make games and animations in Scratch, build 3D worlds with simple WHEN–DO rules, and code racing games.
Learn flight safety and controls, code a flight path in the Drone Lab, then fly for real.
Build devices that sense, connect and act, like a smart plant monitor that tells you when to water.
See how machines learn from examples. Children collect training data, test a model and talk about using AI responsibly.
Every mission follows the same three steps. Try them right here: this is a working copy of the app.
The rover drives 10 cm every second. It drives for 5 seconds. How many cm does it go?
After 0 s: at 0 cm.
You got 3 of 3 right on the first try.
Everything your child needs to learn, make and show what they've built.
Short missions in Rover Rescue, Sky Patrol, Cat Chase and Fruit Sorter.
Scratch, a Hardware Lab, a Circuit Lab, a Drone Lab and a 3D World.
A real build, week by week, with a checklist for every step.
Stages, skills, badges and a card your child can share.
Class code, name and three pictures. No password to remember.
Weekly and termly reports for parents, with ideas to try at home.
Children move up when they're ready. Each stage ends with something new they can say and show.
I can make.
Real projects from real classes. The learning doesn't stay on the screen.
A clear picture of progress, in plain language. You don't need to be technical.
Every week and every term.
Simple things to build together after each report.
Add all your children. Each one keeps their own progress.
You choose what you consent to: learning, research and photos.
We teach children to understand technology, not just use it.
Children make their own things, not just follow steps. Every mission leaves room for their own ideas.
We teach how things work from first principles, so children can fix, change and invent, not only follow instructions.
Lessons are age-appropriate and locally relevant, and designed with learning science and engineering principles.
"He used to only play games. Now he makes them, and he explains the code to me."
"I built a lamp that turns on when I clap!"
"My pupils ask for STEM day. The progress view shows me exactly who needs help."
Every plan includes all five programmes and progress reports.
We bring the curriculum, trainers, MakerSpace and learning platform. Your pupils build real robots, drones and code.
Can't find your answer? Talk to us or message us on WhatsApp.
A laptop, desktop or tablet with an up-to-date web browser.
No. The Hardware Lab, Circuit Lab and Drone Lab let children build and test in the browser. Physical kits are optional.
Every child begins with a short warm-up check. Maskido then places them at the right stage, so it's never too easy or too hard.
Yes. A family account holds up to four children, each with their own missions and progress.
Missions are short and light, so they load on most home connections.
Young children sign in with a class code and three pictures, not emails or passwords. Parents choose what they consent to. Read our privacy page.
Pick a plan, add your child, and choose their first mission together.
Teaching the builders of tomorrow's technology.
Children move up when they're ready, not by age. Every stage has a promise. By the end, your child can say it and show it.
The same four steps at every stage.
A few quick questions find the right starting point.
Short lessons and builds that adapt as they go.
Your child shows what they can now do.
A new promise, and new things to make.
Every child begins with a short warm-up check. We'll place them at the right stage.
We bring the curriculum, the trainers, the maker tools and the learning platform. Your pupils build real robots, drones and code.
Trusted by schools across Abuja
Everything you need to run hands-on STEM, without building it yourself.
A scheme of work for every class from Primary 1 to SS 3, with one real project per term.
A Maskido trainer teaches, or we train and support your teachers.
A mobile MakerSpace that comes to you, or one set up in your school.
Every pupil gets Maskido Learn. Teachers see progress for the whole class.
Set up a class in minutes, see who needs help, and review real projects.
Young pupils sign in with a class code and three pictures. No passwords to forget.
Hover a square to see a skill.
See progress for every learner and the hardest skills in the class at a glance.
Review each term's project with a clear rubric, and award badges pupils can share.
When pupils learn at school, parents get weekly and termly reports with "try at home" ideas. It's an easy way to show families what your school offers.
"[Quote from the head teacher about what changed for pupils after a year with Maskido.]"
[Head teacher name], [School]
Tell us about your school, your classes and what you'd like pupils to learn.
We put together a plan for your classes and your budget.
Your pupils start building at the beginning of the next term.
Every school is different. Book a call for your exact package.
Usually once a week per class, agreed with you when we build your package.
A normal classroom works. The mobile MakerSpace brings everything with it.
We plan builds for groups of three to four pupils, so any class size can take part.
No. Pupils can share devices, and each signs in with their own class card.
At the start of any term. Call us a few weeks before so we can prepare your package.
Tell us about your school and we'll call you back.
We'll call you within one working day to plan your package.
Maskido is an EdTech company in Abuja. We teach children hands-on STEM through partner schools, directly with families, and on our own learning platform.
We believe computers should be a powerful medium for creativity and problem solving.
Our resources include virtual learning spaces, specialised instructors, maker tools and curricula. Partner schools subscribe each term. Families and self-learners learn on Maskido Learn.
We use learning science and engineering principles to design lessons that are age-appropriate and locally relevant, and we teach from first principles, so children understand what they build.
Maskido is founded in Abuja. [Short line about why.]
First partner school and first MakerSpace.
[Milestone: number of schools, competitions, awards.]
Maskido Learn opens to families and self-learners.
Based in Abuja, teaching in [24] partner schools. Maskido Learn works anywhere with a browser.
Questions about Maskido Learn, or about bringing Maskido to your school? Call, email or message us.
Thanks. We'll reply within one working day.
Parents trust us with their children's learning. Here is what we collect, why, and the choices you have. [Replace with Maskido's approved policy.]
[The information collected for each learner, parent and school account.]
In classes, facilitators enrol each child with a code, not a name. Young children sign in with a class code and three pictures.
Parents choose separately whether we may use their child's data for learning, for research, and for photos. You can change these choices at any time.
[How class photos are taken, stored and used, and how to ask for one to be removed.]
Questions about your data? Email contact@maskido.com.